Orcs & Elves is an Action RPG, developed by John Carmack and Fountainhead Entertainment, produced by id Software, published by EA Mobile and licensed by Nintendo for the DS version. It was first released on the mobile phones on May 1, 2006 before being ported to the Nintendo DS on November 15, 2007.
An Orc mask based on the conceptAn orc is a fictional creature akin to a. Orcs were brought into modern usage by, especially. In Tolkien's works, orcs are a brutish, aggressive, ugly and malevolent race, contrasting with the benevolent and serving an evil power, though they share a human sense of. His description of them has been criticised as -like, even racist by some commentators, though others have noted that he was clearly anti-racist by intention.Earlier fictional monsters with names similar to 'orc' can be found in the poem, in poetry, and in European and.Tolkien's concept of orcs has been adapted and imported into the fantasy fiction of other authors, and into role-playing and strategy games such as,. 's eotenas ond ylfe ond orcneas, 'ogres and and devil-corpses', inspiring Tolkien to create orcs and other racesOrcneas is translated 'evil spirits' above, but its meaning is uncertain.
Suggested it consisted of orc. Further information:, andThe scholars of English literature William N. Rogers II and Michael R. Underwood note that a widespread element of late 19th century Western culture was fear of moral decline and degeneration; this led to. In The Two Towers, the says:It is a mark of evil things that came in the Great Darkness that they cannot abide the Sun; but 's Orcs can endure it, even if they hate it. I wonder what he has done?
Are they Men he has ruined, or has he blended the races of Orcs and? That would be a black evil!The film-maker Andrew Stewart, writing in, cites this speech as an instance of 'mid-twentieth century. Which alarmingly spells out the notion of ' as a great sin'. Stewart notes, too, that the geography of Middle-earth deliberately pits the good West against the evil East; John Magoun, writing in the J.R.R.
Tolkien Encyclopedia, concurs, supposing that Middle-earth has a '. Any moral bias towards a north-western geography, however, was directly addressed by Tolkien himself in a letter to Charlotte and Denis Plimmer, who had recently interviewed him in 1967:has asserted that for me 'the North is a sacred direction'.
That is not true. The North-west of Europe, where I (and most of my ancestors) have lived, has my affection, as a man's home should.
I love its atmosphere, and know more of its histories and languages than I do of other parts; but it is not 'sacred', nor does it exhaust my affections. I do have, for instance, a particular fondness for the Latin language, and among its descendants for Spanish. That is untrue for my story, a mere reading of the synopses should show. The North was the seat of the fortresses of the Devil ie.In a private letter, Tolkien describes orcs as:squat, broad, flat-nosed, sallow-skinned, with wide mouths and slant eyes: in fact degraded and repulsive versions of the (to Europeans) least lovely Mongol-types.'
's film versions of Tolkien's Orcs have been compared to wartime caricatures of the Japanese (here, an American poster).A variety of critics and commentators have noted that orcs are somewhat like caricatures of non-Europeans. The journalist David Ibata writes that the orcs in 's look much like 'the worst depictions of the Japanese drawn by American and British illustrators during.' The literary critic Jenny Turner, writing in the, endorses Andrew O'Hehir's comment on that orcs are 'by design and intention a northern European's paranoid caricature of the races he has dimly heard about'. O'Hehir describes orcs as 'a subhuman race bred by Morgoth and/or Sauron (although not created by them) that is morally irredeemable and deserves only death. They are dark-skinned and slant-eyed, and although they possess reason, speech, social organization and, as Shippey mentions, a sort of moral sensibility, they are inherently evil.'
He notes Tolkien's own description of them (quoted above), saying it could scarcely be more revealing of his attitude to the 'Other', but excuses him saying that 'it is also the product of his background and era, like most of our inescapable prejudices. At the level of conscious intention, he was not a racist or an anti-Semite' and mentions his letters to this effect.
In a letter to his son, who was serving in the in the Second World War, Tolkien wrote of orcs as appearing on both sides of the conflict:Yes, I think the orcs as real a creation as anything in 'realistic' fiction. Only in real life they are on both sides, of course.
For 'romance' has grown out of 'allegory', and its wars are still derived from the 'inner war' of allegory in which good is on one side and various modes of badness on the other. In real (exterior) life men are on both sides: which means a motley alliance of orcs, beasts, demons, plain naturally honest men, and angels.The scholar of English literature describes the orcs as a, despite (he writes) Tolkien's own objections to demonization of the enemy in the two World Wars. The Germanic studies scholar Sandra Ballif Straubhaar however argues against the 'recurring accusations' of racism, stating that 'a polycultured, polylingual world is absolutely central' to Middle-earth, and that readers and filmgoers will easily see that. The historian and Tolkien scholar Jared Lobdell likewise disagreed with any notions of racism inherent or latent in Tolkien's works, and wondered 'if there were a way of writing epic fantasy about a battle against an evil spirit and his monstrous servants without its being subject to speculation of racist intent'. A shared morality The Tolkien critic writes that the orcs in The Lord of the Rings were almost certainly created just to equip Middle-earth with 'a continual supply of enemies over whom one need feel no ', or in Tolkien's words from 'the infantry of the old war' ready to be slaughtered. Shippey states that all the same, orcs share the human concept of good and evil, with a familiar sense of, though he notes that, like many people, orcs are quite unable to apply their morals to themselves. In his view, Tolkien took it as read that 'evil cannot make, only mock', so orcs could not have an equal and opposite morality to that of men or elves.
Shippey notes that in The Two Towers, the orc Gorbag disapproves of the 'regular elvish trick' of seeming to abandon a comrade, as he wrongly supposes Sam has done with Frodo. Shippey describes the implied view of evil as, that evil is the absence of good; he notes however that Tolkien did not agree with that point of view, believing that evil had to be actively combatted, with war if necessary, the position. Other authors In the fantasy series The Harrow, author Philip Mazza includes a race of orcs or the Gulguthra in the ancient tongue. The Gulguthra are members of the Brood, or En' Rauko, an evil race that occupy a. They have low jutting foreheads, snouts, ray-green skin, reddish eyes, large canine teeth, and short pointed ears.As a response to their type-casting as generic evil characters or antagonists, some novels portray events from the point of view of the orcs, or present them as more sympathetic characters.
's 1992 novel presents orcs as generic infantry, used as metaphorical cannon-fodder. A series of books by, focuses on the conflicts between orcs and humans, from the orcs' point of view. In 's series, Orcs are a race that is close to extinction; in his it is said that 'When the Evil Emperor wanted fighters he got some of the to turn goblins into orcs' to be used as weapons in a Great War, 'encouraged' by whips and beatings. In games Since the publication of Tolkien's The Lord of the Rings, orcs have become a fixture of fiction and, where orcs and goblins are usually distinct races of.
In the fantasy tabletop role-playing game, orcs were one of the earliest creatures introduced in the game, and were largely based upon those described by Tolkien. The D&D orcs are a race of hostile and bestial humanoids with muscular frames, large canine teeth and snouts rather than human-like noses. The orc appears in the first edition (1977), where it is described as a fiercely competitive bully, a tribal creature often living underground.
The mythology and attitudes of the orcs are described in detail in #62 (June 1982), in 's article, 'The Half-Orc Point of View', and the orc is further detailed in 's book Classic Monsters Revisited (2008), on pages 52–57.' S universe feature cunning and brutal Orcs in fantasy setting. In the, a series of science-fiction games, they are green-skinned alien species, called. Are an important race in the, a high fantasy franchise created. They are variously savage or 'savage but noble' warriors and shamans, prodigiously muscled, with broad noses and distinctive tusked mouths. Several Orc characters from the Warcraft universe are playable heroes in the crossover multiplayer game.In 's products, Orcs come from the pre-historic planet Grut.
They are blue-skinned, with prominent tusks or horns. Several Orc champions ride prehistoric animals (including a, a and, known as Swogs.
The ElvesAppearancesElves are one of the races that are mentioned in. They appear as a enemytype in andHistoryNot much is known of the history of the elves, but they apparently have a deep connection with the, revering the tree as their God. This is at least the case with the elves of the.ReligionAs stated above, the elves of Akenash worshipped the World Tree as their deity. However, this is not the case of the Dark Elves of Korringar.
The mostly subterranean elves worshipped a large insect known as, the Queen of the.MagicThe magical properties of the elves appeared to vary based on their origin. The elves of Akenash possessed the abilities to conjure elven spirit known as the, and possess a limited form of omniscience, being able to detect creatures within a certain radius of them. In addition, the elves can communicate telepathically and read the minds of those who have consumed.